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Software Engineer - Open 3D Engine (O3DE)

$50 - $120/hr Worldwide Remote · worldwide coding Contract / freelance
Pay rate · $50 - $120/hr
  • Job Description
  • Software Engineer - Open 3D Engine (O3DE)
  • Contractor
  • Remote

Job Summary

In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities

  • • Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training.
  • • Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements.
  • • Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE.
  • • Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases.
  • • Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines.
  • • Develop and optimize asset processing workflows tailored to large-scale AI-driven projects.
  • • Maintain strong written and verbal communication to clearly document technical solutions and report progress to the customer's team.

Required Skills and Qualifications

  • • Proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor.
  • • Strong proficiency in Python and C++.
  • • Experience structuring and deploying 3D simulations from concept to completion within O3DE.
  • • Familiarity with AWS and its integration into scalable game/simulation environments.
  • • Hands-on background in game development or simulation engineering.
  • • Excellent written and verbal communication skills, with an emphasis on documentation and team collaboration.
  • • Ability to work independently in a remote setting while contributing effectively to the customer's team.

Preferred Qualifications

  • • Experience developing or optimizing 3D simulations specifically for AI/ML training.
  • • Strong understanding of performance optimization and asset management in complex O3DE projects.
  • • Prior success in remote, cross-functional teams focused on advanced 3D simulation or game engine development.
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